HORDA ZERO

CATEGORY // WIKI ENGINE V3

Character weapons

23 pages currently belong to this category.
weapon

Energy Projectile

Projectiles; gains extra shots at levels 3 and 5 and piercing at level 4.

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Spinning Blade

Circular area around the hero; radius increases with level.

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Triple Dart

Projectile fan; projectile count and spread increase with level.

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Flame Burst

Burst projectiles; the Fire synergy doubles the flames.

weapon

Ice Shard

High-damage projectile; gains homing at level 5 and applies slow on impact.

weapon

Scout Dart

Fast piercing projectile aligned with movement direction.

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Runic Blade

Wide area strike with a high damage multiplier.

weapon

Soul Orb

Slow homing projectiles; gains piercing from level 4 onward.

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Water Blade

Long-range projectile with strong piercing growth by level.

weapon

Chain Lightning

Electrical attack that chains up to 8 targets depending on level and Storm synergy.

weapon

Bell of the Damned

Bell area attack plus allied ghosts; Nox's signature weapon.

weapon

Kinetic Trail

A territorial trail generated by movement. Low Momentum reduces damage; at 100 it activates Overdrive with speed and damage bonuses. Later levels improve duration, width, slow and pulses.

weapon

Patchwork Sigil

Places runic seals that bind and damage the horde around the Runic Mime.

weapon

Crimson Tether

Vesper's linear pulse converts 10% of effective damage removed into requested healing, capped at 5% max health per pulse. L1 starts at length 190, radius 22 and 0.95 damage multiplier; later levels add reach, radius and damage.

weapon

Resonant Tether

Creates a temporary tether between Iris and her echo; in co-op it may use the nearest living ally as a valid anchor while damage authority stays on the Host.

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Seismic Core

Concentric seismic waves break groups around the impact.

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Singularity

Condenses the horde into a gravity well before collapsing the center.

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Ash Rain

Marks distant groups and covers the area with burning ash.

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Fragmentation Mine

Plants charges that burst into shrapnel against enemy lines.

weapon

Ion Cannon

High-energy shots pierce lanes of enemies.

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Zero Harpoon

Hooks priority targets, pulls prey and chains the hunt.

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Iron Plague

Spreads metallic infection and turns deaths into fresh explosions.

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Eclipse Blades

Keeps orbital blades in constant motion around the hero.

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