HORDA ZERO

HORDA ZERO // WEAPON

Weapons

Horda Zero character and special weapons, with effects, evolutions and unlocks.
27articles in this collection
Energy ProjectileWEAPON_0Energy ProjectileProjectiles; gains extra shots at levels 3 and 5 and piercing at level 4.Spinning BladeWEAPON_1Spinning BladeCircular area around the hero; radius increases with level.Triple DartWEAPON_2Triple DartProjectile fan; projectile count and spread increase with level.Flame BurstWEAPON_3Flame BurstBurst projectiles; the Fire synergy doubles the flames.Ice ShardWEAPON_4Ice ShardHigh-damage projectile; gains homing at level 5 and applies slow on impact.Scout DartWEAPON_5Scout DartFast piercing projectile aligned with movement direction.Runic BladeWEAPON_6Runic BladeWide area strike with a high damage multiplier.Soul OrbWEAPON_7Soul OrbSlow homing projectiles; gains piercing from level 4 onward.Water BladeWEAPON_8Water BladeLong-range projectile with strong piercing growth by level.Chain LightningWEAPON_9Chain LightningElectrical attack that chains up to 8 targets depending on level and Storm synergy.Bell of the DamnedWEAPON_10Bell of the DamnedBell area attack plus allied ghosts; Nox's signature weapon.Kinetic TrailWEAPON_11Kinetic TrailA territorial trail generated by movement. Low Momentum reduces damage; at 100 it activates Overdrive with speed and damage bonuses. Later levels improve duration, width, slow and pulses.Patchwork SigilWEAPON_12Patchwork SigilPlaces runic seals that bind and damage the horde around the Runic Mime.Crimson TetherWEAPON_13Crimson TetherVesper's linear pulse converts 10% of effective damage removed into requested healing, capped at 5% max health per pulse. L1 starts at length 190, radius 22 and 0.95 damage multiplier; later levels add reach, radius and damage.Resonant TetherWEAPON_14Resonant TetherCreates a temporary tether between Iris and her echo; in co-op it may use the nearest living ally as a valid anchor while damage authority stays on the Host.Seismic CoreWEAPON_15Seismic CoreConcentric seismic waves break groups around the impact.SingularityWEAPON_16SingularityCondenses the horde into a gravity well before collapsing the center.Ash RainWEAPON_17Ash RainMarks distant groups and covers the area with burning ash.Fragmentation MineWEAPON_18Fragmentation MinePlants charges that burst into shrapnel against enemy lines.Ion CannonWEAPON_19Ion CannonHigh-energy shots pierce lanes of enemies.Zero HarpoonWEAPON_20Zero HarpoonHooks priority targets, pulls prey and chains the hunt.Iron PlagueWEAPON_21Iron PlagueSpreads metallic infection and turns deaths into fresh explosions.Eclipse BladesWEAPON_22Eclipse BladesKeeps orbital blades in constant motion around the hero.ARCANE_BOOMERANGArcane BoomerangSpecial weapon with a Lv7 ceiling and a cataloged evolution.CHAIN_LIGHTNINGChain LightningSpecial weapon with a Lv7 ceiling and a cataloged evolution.FIRE_RINGFire RingSpecial weapon with a Lv7 ceiling and a cataloged evolution.FROST_NOVAFrost NovaSpecial weapon with a Lv7 ceiling and a cataloged evolution.