GAME DATA Values and effects on this page reflect the current game balance.
+1 permanent projectile per level, with a hard Lv2 cap (+2). The bonus stacks with Duplicator without using a passive slot.
System Upgrades / MULTISHOT
+1 permanent projectile per level, with a hard Lv2 cap (+2). The bonus stacks with Duplicator without using a passive slot.
+1 permanent projectile per level, with a hard Lv2 cap (+2). The bonus stacks with Duplicator without using a passive slot.